book review literature writing

An Esoteric Review of Kurt Vonnegut’s Lies

William Petruzzo used to hate reading. It was tedious, and boring, and time is such a precious thing to waste on thinking. One day William Petruzzo loved reading. Books and shampoo bottles and websites. Books about God, and about books about God; Shampoo bottles about chemicals, and websites about the future. William Petruzzo liked the way his talking sounded more when he read his books and shampoo bottles and websites about the future.

William Petruzzo believed the books he read, because they told him they were real. Sometimes William Petruzzo would say, “This book must be out of its mind!”, because it said something a little different from the last book. So it goes.

Everyone knows: William Petruzzo knows.

One day a book lied to William Petruzzo. It said this happened, and this happened, and this happened. That this person was that person. That there were two people when there was only one. That there was a party, and a war and a spaceship.

William Petruzzo liked the lies. “The lies were poets,” Said William Petruzzo, just now. “It’s a beautiful way to describe fiction,” William Petruzzo thought to himself, imagining how pleasant the words he just wrote would look between quotation marks. “Truths were bureaucrats,” He said, stretching the limits of reasonable metaphor.

William Petruzzo heard lies about a boy in a desert. Then about the persons and places of Malacandra, Perelandra and Earth. He heard lies about actors and teachers and superheros. The dead coming back to life and the living never really living.

“Lies, lies, lies!”, William Petruzzo would sometimes say when someone suggested that he listen to a lie he didn’t  like. William Petruzzo hated when anyone lied to children about magic. So it goes.

“Believe some of Kurt Vonnegut’s lies,” Said Nathaniel Tyson, from beneath the hardy red facial hair of a young sorcerer.
“Here, here!” chimed Daniel Ballard, wrapped in a sports blazer of manhandling charm.

William Petruzzo thought long and hard about whether to talk about Nathaniel Tyson and Daniel Ballard. He wondered whether he would talk about bureaucracies or poems, and whether his execution was as ostentatious as it sounded when he read it just now. William Petruzzo still remains undecided.

“Breakfast of Champions, is it?” Piped Nathaniel Tyson.
“Hardly, it is another.” Retorted, Daniel Ballard.
“Slaugterhouse-Five”
“Yes”
“Yes”

With delightful, bureaucratic inefficiency it was decided that Kurt Vonnegut’s most notable lies told were titled Slaughterhouse-Five and Breakfast of Champions.

The artwork for those lies looked like this:

Beautiful Lies

Beautiful Lies

William Petruzzo read all those lies on something called a “book” that looked like this:

"Book"

“Book”

William Petruzzo loved the way Mr. Vonnegut told a lie. Like he was wasting his time, but that’s all he was ever asked to do anyway.

Mr. Vonnegut told a lot of lies about death. William Petruzzo was already in a farting match with death’s stink when he read Mr. Vonnegut’s lies. Sometimes William Petruzzo felt that Mr. Vonnegut may not be lying to him after all.

“Kurt Vonnegut was a bureaucratic liar!”, He would say after confusingly repurposing words in some banal writing exercise.

Later, in the present, William Petruzzo would learn that Hollywood tried to tell Mr. Vonnegut’s lies in the year 1972. This is what it looked like when Hollywood tried, after it was chopped up so that it cannot be understood:

Bruce Willis is a man in Hollywood who pretended to be Dwayne Hoover in the year 1999. Dwayne Hoover is a lying bureaucrat that Mr. Vonnegut told William Petruzzo about. This is what it looked like when Mr. Willis pretended to be Dwayne Hoover:

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William Petruzzo did not see Dwayne Hoover, he only heard about him in all the lies he read. Later, in the future, William Petruzzo will listen to how Hollywood had told Mr. Vonnegut’s lies in the past. His feelings about the lies are still trapped in the future. William Petruzzo’s websites about the future are telling him beautiful lies about his feelings there.

William Petruzzo became exhausted with lying.

“Who will understand,” he would probably think to himself right now. “Someone, maybe, eventually,” he would add feeling the need for a few more words.

Seconds later, in the future, William Petruzzo will bureaucratically categorize what he’s written here and and make quiet note to himself that this is an annoying way to review a book. Then he’ll press the “publish” button.

 Publish.

3D Modeling art

New Skills: My second attempt at 3D modeling; My Bowie House in a snow globe

A couple of weeks ago I shared the results of some of my efforts to learn 3D modeling and rendering.I learned a lot in the process of that first project and felt a lot more competent beginning the next project, which I’m sharing today. The software I’m learning on is Cinema 4D. It’s a big heavy piece of digital machinery that really dwarfs the functional complexity of some other kinds of high end software, like Photoshop. Not to downplay what can be done with software like that. I am a photographer after all.

It’s funny though, I’m not sure I’ve really appreciated just how forgiving photography, as a craft, really is. When you take a picture of a person, they look like a person. Weird sometimes, but a person nonetheless. You can change the light around them, get it bouncing off different surfaces in all kinds of different ways, to deliver all these different kinds of visual styles. But the light knows how to bounce around the room, all on its own. The people know how to look like people. Mirrors know to reflect light. And curtains just happen to hang that way. And that’s the gotcha with creating images from scratch like this (when going for realism, that is): nothing knows what to do until you tell it.

This image took approximately 25 hours to model, render, tweak, render, tweak, render, model, tweak, render, render, adjust render settings, render, tweak, render, model, render, model, render, model, render, tweak, render, model, render, tweak, render, model, render, save, oh, God, save, tweak, save, render, tweak, save, render, tweak, render, tweak… and so on.

Bowie MD home in snow globe

Finished

Well, there it is. The house I grew up in (a Bowie Levitt house), in a snow globe. Sans the snow. So a spring globe, which is actually just a statue in a glass bubble.

I started with the house, and at the time I wasn’t sure where I would be going with the project. The “snow” globe idea came later. The lack of forethought cost me in the end. I put a lot of detail into things that were going to mostly disappear once the model was small enough to fit inside a globe.

houseprogress-image

Initially I thought that there’d actually be snow inside. But decided, I lost too much detail that I otherwise wanted. (Click to see progression)

An earlier version of the plant foliage and grass was actually much better than the final. But fatigue set in, and grass takes forever to render.

An earlier version of the plant foliage and grass was actually much better than the final. But fatigue set in, and grass takes forever to render. (Click to see progression)

The irony is that I put a lot of effort into details inside the globe, most of which would become invisible, then expected everything outside of the globe to be cake. It wasn’t. I’m not sure “challenging” is  a strong enough word for the process of creating a realistic table surface. I wouldn’t say I succeeded there. And simulating the balance between outdoor light and indoor light in one scene is mysterious. I had to dress up my efforts a little bit in post.

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Oh yeah, I also made a bookshelf to put the lamp on in the background. I even put books on it. But, it was way to dark to see in the end anyway. Funny, that was a lesson I’d already learned inside the globe.

lamp

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I’m definitely having fun with this, but I’m considering that the cost of getting really good at it might be more than I’m willing to invest. It’s hard to imagine that I’d be too satisfied with my skills until I was capable of producing truly photorealistic scenes. Realizing the tedium involved in producing even simply realism scenes, I’m not sure there’s enough water in the well. We will see. I will continue my 45 minutes a day routine for some time.

Here's a close up of the house in its final state. The grass becomes less convincing and the low polygon count is showing in the shadows of window frames.

Here’s a close up of the house in its final state. The grass becomes less convincing and the low polygon count is showing in the shadows of window frames.

I was a day late posting this. I want to always post by Friday. But this project consumed so much time and it was so challenging for me to say ‘good enough’, it really got out of hand (Did I mention I was up all night last night working on it?). Lesson learned. My efforts on projects related to this blog aren’t sustainable if they consume all of my spare time. Brainstorming for the first post next week begins now! I think we’ll take a step back and talk about something I already know how to do.